League of Legends patch 11.17 will introduce a significant number of champion updates in the coming week.

While the patch doesn’t bring many meta changes, there will be a fair amount of nerfs, buffs, and tweaks this time around.

In a recent tweet, League of Legends lead gameplay designer Jeevun Sidhu outlined some of the tweaks the developers will be rolling out in patch 11.17.

It is important to note, however, that the changes mentioned are preliminary and may not be fully reflected in the final League of Legends update.

Here is a list of all of the Champion Updates Riot plans to bring to League of Legends in Patch 11.17.


League of Legends Patch 11.17 Preview Notes

1) League of Legends system nerfs

Divine Separator:

Snake tooth:

End of wisdom:

  • Magic damage on hit 15-80 (linear scaling levels 1-18) >>> Non-linear scaling (15 levels 1-8, 25-80 levels 9-18)

2) League of Legends system buffs

Fast footwork:

  • Healing 3-60 + 30% bonus AD + 20% AP >>> 10 -100 + 40% bonus AD + 30% AP
  • Minion Mod 100% (melee) / 20% (ranged) >>> 20% (melee) / 10% (ranged)

Youmuu’s Spirit Blade:

  • Dirk + Pickaxe + 1025g (3000g total) >>> Calufields + Dirk + 700 (2900g total)
  • 60 AD >>> 55
  • Now has 15 ability speed

3) League of Legends Champion Nerfs

Graves:

Irelien:

  • Q heal 12-20% AD >>> 18-16%

Kayne (blue)

  • Bonus passive magic damage 12-44% >>> 8-30%

Leona:

  • W bonus armor / MR 20-45 >>> 15-40

Viego

  • Specify AA range: 225 >>> 200
  • Passive healing when taking a body: 8% (.025 BA17) (+ .015AP) (+ 2.5AS) >>> 3% (+.03 BAD) (+ 0.2AP) (+5 AS)
  • Critical scaling: 0.75 >>> 1
  • E camouflage radius: 400 >>> 450
  • R slow duration: 0.5 >>> 0.25

Zed:

  • Q AD ratio 1 >>> 1.1
  • E ration 80 >>> 0.65
  • R cd 120-60 >>> 120-80

4) League of Legends Champion Buffs

Ekko:

  • Passive damage against monsters 150% >>> 200%

Evelynn:

Lisandra:

  • 53 AD >>> 55
  • Q mana cost 60-80 >>> 55-75

Nami:

  • Base HP 475 >>> 490
  • W costs 70-130 >>> 70-110

Senna:

  • AS ratio 0.4 >>> 0.45
  • Critical Damage 150% >>> 160%
  • Passive soul rate drop when killing vassals 4.166% >>> 833%

Teemo:

  • E damage on hit 11-55 >>> 14-58

Xayah:

  • Q casting time 0.25 >>> 0.25-0.1 scaling with attack speed
  • R damage 125-375 >>> 200-400

5) League of Legends Champion Customizations

Amumu

Basic statistics

  • Health per level: 80 >>> 75
  • Armor per level: 3.8 >>> 3.5

Bandage throw (Q)

  • [NEW] Amumu now has 2 Q charges
  • Damage 80/130/180/230/280 (+ 70% AP) >>> 70/100/130/160/190 (85% AP)
  • Skill cooldown: 3s (not reduced by haste)
  • Charge cooldown: 16 / 15.5 / 15 / 14.5 / 14s

Despair (W)

  • Damage per second (or per 2 ticks): 08/12/162024 (+ 1 / 1.25 / 1.5 / 1.75 / 2%) (+0 5% per 100AP) of the target’s maximum health) >>> 12/16/20 / 24/28 (+ 1.1.15 / 1.3 / 1.45 / 1.6% (+0 5% per 100 AP) of the target’s maximum health)

Curse of the Sad Mummy (R)

  • Stunning duration: 1.5 / 1.75 / 2s >>> 1.5s

Akshan

Passive – dirty fight

  • BUG FIX: The second attack will complete more consistently on targets if the first attack is from maximum range.
  • BUG FIX: Improvements to predicting whether the first attack will kill the target, including shields on the target and hit effects on Akshan like Wit’s Encl / Kraken Slayer

W – Become a renegade

  • COUNTERPLAY: Akshan can no longer claim villains when he is dead

E – Heroic swing

  • DAMAGE: 30-130 + 10% bonus AD >>> 30-110 + 17.5% bonus AD
  • BUG FIX: Heroic Swing no longer ends prematurely in towers

R – Comeuppance

  • BUG FIX: Minions are consistently executed regardless of armor bonuses (like Hullbreaker or Baron Nasor).
  • COOLDOWN: Cooldown if canceled by Crowd Control / Untargetabikly 15s >>> 5s

GankPlank

Passive – Trial by Fire:

  • Movement speed 30% >>> 15-30% according to level

Q Parrrley

  • [NEW] Counts as a ranged base Att.

E – powder keg

  • [NEW]: Benefits from critical hits at 125% effectiveness
  • Max Barrels: 3 on all ranks >>> 3/3/4/4/5
  • Recharge time: 18/16/14/12/10 >>> 18/17/14/15/14

Lucian

Basic statistics

Light slingshot (P)

  • NEW Vigilance: Ally buffs enable Lucian’s next 2 normal attacks to deal an additional 14 (+ 10% tAD) magic damage.
  • Max. Auto-stack: 2 >>> 4

Glowing Flame (W)

  • Mana cost 70 >>> 60
  • Allies who process the mark also trigger vigilance.

The Eradication (R)

  • Damage per shot: 20/40/60 (+ 25% AD) >>> 15/30/45 (+ 25% AD)
  • Number of shots: 22/20/34 >>> 22 (+ 25% critical hit chance)